Thursday 16 August 2012

There are bad days.....

And there are very bad days! No matter how bad you might think you've had it in the office, spare a thought for Lieutenant Gorman and the Colonial Marines of B Company, 31st Marine Expeditionary Unit.


Maff wasn't up for a game tonight, so Heather obliged. In two blistering back to back games, she cleared the Wayland-Yutani base on LV-451 then I took control of the Marines and held off wave after wave of Aliens. Well, that was the plan.


Each Alien surge was met by massive firepower. The Marines were aided by the DIMOG armour suit that remained constantly in the thick of the action. As the Aliens melted away, the Marines moved within their perimeter to bring greater firepower to bear where needed. But they couldn't man all avenues of attack at once and as each Team succumbed to the Aliens, the gaps began to tell, allowing more and more Aliens to close-in.

The DIMOG was overwhelmed by one such surge of Aliens. The operator only managed to score a single hit against the oncoming hordes and the DIMOG was finally clawed to the ground and destroyed by massed Alien attacks.


That was an "Oh Shit!" moment for Hudson and Carmen of Alpha Team defending the South Lock. Meanwhile Gorman had retreated to the Control Tower and played little part in the action until the Aliens broke in and ripped Bravo Team to shreds.


 Summoning his reserves of courage Gorman turned into man of the match, taking down one clutch of Aliens after another. But numbers told in the end. Gorman also went down fighting against a forest of teeth and claws.


There was nothing in reserve, Hudson then Carmen faced down the bad guys but bad die roll piled on bad die roll. It was all over. For a few minutes there was static but then it was gone. The sub-ether waves went dead. Contact with LV-451 was lost again.

 The rules were a back of a postcard job, run up on the train home. Heather loves the Alien movies, especially ALIENS, second in the series. Once I had everything on the table she couldn't resist and by the third wave was fully into the swing of things. Figures are all from Khurasan and the 'Flame' Markers are from eBay seller Small Terrain whom I recommend very highly.

Two great games that proved to be a fun diversion and a welcome return to 15mm Sci Fi, albeit tongue in cheek. Heather enjoyed herself and despite the fact I was to put it bluntly, massacred, in the second game where I played the Colonal Marines, I had a craic!

Cheers
Mark

5 comments:

  1. Great report on a fun evening!

    Good to see you back on the glorious path of 15mm sci-fi gaming and enjoying it.

    What rules did you use for game?

    GBS

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    1. Hi Gavin!

      The armies are for ASQL2 and it was meant to be an ASQL2 game. Maff and I had been text sourcing together a new quickfire set of combat rules earlier in the day. So on the train home, needing to distance my mind from work, I pulled together a rough and ready 'back of a postcard' system with just a hint of ASQL2.

      Cheers
      Mark







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  2. Thanks Mark. You know I just could not figure it out but it did have a touch of ASQL to it, basing gave me the clue. That is the first time I have seen LV426 and ilk with that system right enough.

    Stay well my friend. I am going back to a pile of red sand, see my blog for the pain of that!

    GBS

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  3. Mark, May I ask where the superb looking colony buildings are from?

    ReplyDelete
    Replies
    1. Hi, if I remember correctly, OOP Old Crow Models.

      Cheers
      Mark

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