Showing posts with label Government. Show all posts
Showing posts with label Government. Show all posts

Thursday, 23 September 2010

More Kudos to Tony & Platoon 20

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Order figs on the East Riding Miniatures webstore around midnight and they are in the post the next day. Government Paras are now on my workbench being painted in 1970's chic Denison smock ('59 pattern).


Platoon20 Post-War
Falklands Brit Paras Advancing P-B9

The Denison smock was withdrawn from the Parachute Regiment between 1976/ and '78, being replaced by a DPM pattern smock which retained the classic ribbed wooly cuffs and collar. However, for our purposes the '59 pattern SCREAMS 1970's and makes a bold statement about these being hard-nosed government troops.


Should have these minis finished sometime over the weekend - I'm off to iron my best balaclava tonight as I'm meeting Chris Ryan tomorrow - yes, seriously - a black kit and bow-tie event.

Cheers
Mark
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Friday, 9 July 2010

Brainstorming: Regional Government

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Why devolve the game setting to the Sub-Regional Seats of Government (SRSG)? Well, a couple of reasons.  I have to admit that I 'm having trouble rationalising how an armed revolution can be turned into a civil war whilst central government mainatins it's grip on a country the size of the UK. Not without it seeing it being a long and protracted affair.

Pushing the government of the hypothetical crisis out to the regions actually makes the whole thing more realistic - to me at least - and means we can define a specific region as our gaming area of operations to play out the ebb and flow of the revolution and onset of civil war.


I'm not sure how much of the sixties/early seventies national crisis/emergency and war Sub-Regional Seats of Government infrastructure existed in 1979 - Emergency Planning taking over from the defunct Civil Defence in the mid-1970's - but it works for me as an assumption for my games, especially as they were aligned with the local military command District.


For an outstanding work on emergency and war government in the UK see Steve Fox's excellent thesis THE STRUGGLE FOR SURVIVAL: Governing Britain After The Bomb, which is wholly available online. I'm sure you'll find plenty there for your own game setting.


There's a lot of potential within this framework - attacks on the regional centres of governments, local coups, military take-overs, division and civil war at a county or borough council level. Do the local Territorials who are local civilian workers after all, many of whom may be unemployed, follow orders or do they whole or in part declare for the local opposition - shades of the first days of the Spanish Civil War in Madrid and Barcelona?
 
Any thoughts are welcome.


Cheers
Mark