6 Section receive a tip of from a friendly farmer that some Borset Trots are on 'maneouvres' near the blasted hamlet of Crooked Crowe. Corporal Stan orders Lance Jack Dave to take the gun group to the top of the ridge and create a base of fire covering the hamlet and the road leading into it.
Stan leads his rifle group towards the hamlet itself.
Hoofing it, he hopes to get their before the Trots.
L/cpl Dave and the GPMG group get into some decent cover.
The Trots are being led by 'Kensington Phil'
an ex squaddie who is taking them through their paces.
They're looking nice and warry.
Dave spots an opportunity and opens up.
'Kensington Phil' goes down with a bullet to his knee.
Terry is killed outright the rest are in shock at the suddeness of the onslaught.
Stan and Del rush the survivors. One Trot resists. He's slotted. Another surrenders.
One unidentified tail-end Charlie takes off, with Stan in pursuit.
Unfortunately, Stan's 40 a day habit catches up with him
and he's left wheezing as the youngster legs it into the distance.
6 Section and their IO are delighted. An emergent Trot cell taken out. Two more martyrs for the cause and a 'warm' to interrogate. 'Kensington Phil' is handed over to Special Branch. And one to get away to spread the message that 5 Para own this turf.
The game was short and sweet. Maff wanted to slot some Trots, so I obliged. Technical difficulties with his laptop ate up 45 minutes of gaming time, so I condensed the planned platoon sized action into something achievable in remaining time. We actually 'muggergamed' it - talking through the action, moving the figure without the aid of a ruler and rolling dice where appropriate.
Figures: RH Miniatures